Will and Bobby Wrote Something: Part Three

Click here to start Will and Bobby Wrote Something from the beginning! As I mentioned, Bobby and I wrote a second script for The Dead Don't Walk, which is a prequel of sorts to "The Alley," which I posted last month.

We decided at some point that we should probably show an alternate story, which would set up the beginning of the zombie apocalypse, or at least show what happened to a particular group of people when it all started. Matt Battaglia (our artist) sat down with Bobby and myself and together the three of us tried to hatch out a story.

Ultimately we ended up with the idea of office workers having a party when everything goes to hell. I'm just going to jump right into it.

Click here to read the second script for The Dead Don't Walk, titled "The Office."

With this script, we end our explanation of The Dead Don't Walk where we began. At the end of this script we create the image of Gray sitting at the base of the tree, which I posted back in Part One . That image also functions as Gray's starting point before the events that occur in "The Alley," and further show his stoic, world-weary attitude when surrounded by chaos (we also end with a president named "Jeremy Button," for some reason. Stupid).

Just to summarize this project: I love The Dead Don't Walk. I wish we hadn't accidentally ripped off The Walking Dead, and I wish that Bobby and I had just gone ahead with our plans to pitch that show.

It'll remain locked up in a vault for the time being, though, or rather it'll remain posted publicly online until the day that we decide to bring it back. Who knows, it's not impossible.

So that ends The Dead Don't Walk, and now we move on to the third show that Bobby and I ever created.

It is by far the most out-there concept we've ever come up with.

Here's the story of the show Edinburg Falls.

Knowing that we couldn't use The Dead Don't Walk as a show to backup our comedy series, Bobby and I had to come up with something new. We still didn't want to create a second comedy show, and our attempt at horror failed, so we landed on an idea for a mystery series.

We decided at first to feature a writer as our main character, who, at the urging of his editor, goes away to the small mid-west town of Edinburg in an effort to creatively recharge himself.

Bobby and I had long conversations about what should be wrong with the town. At one point ghosts were involved, at another point a murderer was at large, and then ultimately we landed on a genius (I'm serious) idea: Edinburg would be the origination point for American folklore.

Bobby and I went online and studied every kind of American monster we could. At first we assumed we'd find a lot of monsters like Bigfoot, the Jersey Devil, and the Bogeyman, but mostly all we found were interesting creatures with laughably bad names, like the Squonk.

Regardless, we found enough intriguing monsters to make it worth our while, so we started writing. We created a first episode where our hero, terrified by prophetic visions brought on by monsters, tries to leave. As he reaches the towns limit, a wall of stone appears to rise from the ground, locking the town of Edinburg away from the rest of the world.

Bobby and I laid out a general concept that would take us through five seasons of Edinburg Falls. We explained where the monsters came from, we explained what happens to our characters, and most importantly, we explained the flabbergastingly dumb reason why the wall of stone appeared.

I'll leave the full treatment until next month (which pretty much lays out the entire show), but until then, take a look at this drawing I made of the town, and see if you can find the horrible explanation for the town's isolation (and also read a little bit of insane background):

Click here to view the Edinburg Falls town diagram.

That's right, a wall of stone didn't rise out of the ground, the entire town sank into the ground, because (seriously, we wrote this), the town of Edinburg is resting on the head of a giant screw.

More about Edinburg Falls over in Part Four! Click here! Or take a quick detour by checking out spec script we wrote for Arrested Development in Part Three.Five!